Thoughts on Super People's test session
14/03/2022
This past weekend Super People’s devs ran a test session aimed at seeing how TTK changes and the removal of crafting would affect the game: In my previous post I went over the game’s design and outlined a few things I’d change to likely improve player counts, and they were mostly focused around removing conscientiousness-oriented mechanics from the game itself and adding them to the metagame that happens between rounds instead. ...