snkrx, indiedev, ideaguying, crypto

In this post I’ll go over my gamedev plans for 2022. SNKRX # Updated stats: In the end I ended up making about half of net revenue. And even though I haven’t released an update in months it still has a good number of daily players. SNKRX plans for 2022 are finishing the game’s rewrite and releasing more updates. I’ve had a solid idea of what I want the game to be for months now and it’s just a matter of executing faster, which has proven challenging, but I’ll get there eventually. ...

Auto chess formula

indiedev, ideaguying

A few days ago Baumi posted a video where he reviewed SNKRX: It’s a very good video overall but the part that interested me the most was the one I linked above. It’s a 4-5 minutes watch and there he’s talking about how the contribution that the game made was sort of taking the auto chess formula and applying it to a different context, and how from there you could really apply it to anything because it’s such a strong and solid formula that it should work anywhere. ...